We implemented a great sound system this week that safes resources and makes sounds audible that were previously silent.
- This week, we show the following progress: Sand Dragonling enemy, in-game menu, invisibility effect, sound level of detail system and new sounds for the Fire Temple.
- Get in touch. Ask Alex, our producer, anything you wanted to know about his job on Son of Nor, what he does in his free time or what games he likes to play and why: Ask.fm
- We're interested in your opinion regarding the invisibility effect. What do you think of it? Does it work? Do you have complementary ideas?
- What do you think of the new sounds? Any feedback you would like to pass on to Chris?
- Get into the discussion and leave your comments here, on YouTube, or join our forum at forum.sonofnor.com so we can discuss YOUR opinion in our daily team meetings!
I'm always impressed by the consistency of the updates and the quality of the game!! Keep it up, it's looking awesome!
Thanks Cnaff :) We like to hear that of course. It really helps being 3 people who do the updates every week so every one only has to do it once every three weeks. It's a relief, as we work all week and then do the update on the weekend. It can get hairy before a milestone. Haha.
Awesome! =3
That spiraling stair sound is awesome!
Heard that twice, thanks :) But that's exactly the sound I was least happy with from all the shown. So I tweaked it a little more and now I think I got it down pretty much. Next time it's my turn with the diary there will be more sounds to hear. And also some other special thing I keep for myself for now.
I think I got it now :) Will try to show it once again when it's my turn to do the dev diary :)