Despite the fact that we're still having our dev weeks at Julian's place having fun, playing board games and cooking, we managed to squeeze in some great updates this week.
- Julian coded a new obstacle: quick sand
- The run animation looks pretty good by now!
- The jump animation needs some tweaking but comes along nicely
- We made very cool looking canyon walls that look great from afar and from up close.
See it all in this week's dev diary #25.