Happy New Year everybody! We at stillalive hope you had a great transition. We certainly had. And we're back with a backpack full of motivation. Probably the biggest news is that we started to pay our first members! This means we left the path of a hobby project and show especially our members that we're serious about this project! We won a governmental boost in Austria for our project and the business plan and we started to send that money to our artists. From now on, 2 people get paid for working at stillalive studios, and 1.5 will be added to the payroll next month. That's great as well as terrifying...
What happened in game development:
- Our main character gets a new rig and we hope to finally implement the new main character model into the game. We know the current one with its animations looks awful!
- Daniel, one of our concept and 3D artists modeled a bug he concepted a few weeks back (see our image library for these concepts).
- Julian implemented the bugs and added crowd behaviour. Bugs don't yet have any animation though, they just slide on the ground, but it's barely visible.
- We're working on a closed alpha where we will send an early demo to a very small amount of people to get early feedback on the controls.
Thank you members and fans for a fantastic year last year. We're all looking forward to what'll happen in 2013.
yep, nice work with that rearangement, but the animation of main character is kinda strange. Wil u work on it?
of course they will work on it, its still really early in development, they know it looks funny, there not idiots :P they just have lots of other things to focus that are more important they will come back to this later
exactly right :)
XD Jeez I know that. I just gently said that animation is S**T. And I am glad they are not idiots :) But dont get me wrong. This game looks interesting.
Lookin' really good so far!