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Hi there. Artjom here and I am working on map right now. I will show you my progress

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Hi there. Artjom here and I am working on map right now. I will show you my progress.

I think you saw my previous devblog, where I showed concept map and if you didn’t see it, I would recommend to check this out. So I made map for 2 days. I didn’t think that I will made very fast because some things saved my time, for example, grass and tree generator. First I was sculpting and painting landscape manually and after that used these generators. You can see that landscape isn’t flat at all because its very boring and unrealistic when everywhere is flat. In original Unity game “Survivers: Beta” landscape was flat (you can find very raw high mountains only), but on the screenshots you can see plains and very small mountain. And yeah, you can see that I added fog and with fog forest looks much better than without fog. After that I was working with optimization and my computer can show about ~50-60 FPS on EPIC settings (Core i-5-4460, GTX 660, 8 GB RAM). Before I had 15-20 FPS. I am happy with that.

I need to work more and add something on the map. After that I will work with generator.

Landscape_1

Landscape_2

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Landscape_4

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