• Register
Post news Report RSS SoM - Underwater Environment Concepts

Lately, we started working on our Underwater Environment. It's still in early development, but we have some concepts and ideas to share with you all.

Posted by on

Howdy folks,

DWG here to share some new ideas with you all.


Introduction

We've been planning our outside environment lately. Like we mentioned many times, Sea of Memories takes place in a fantastical underwater mansion. The interior was slightly inspired by Bioshock and just like in that game, we plan to have a large amount of windows showing the outside of our underwater world.

This underwater world is highly inspired by ABZU. We want to have a large variety of underwater animals, plants, rocks and maybe even architecture.

outside

ABZU - Giant Squid



Concepts

Like we said, we've started planning the environment and we already have a couple concepts to show you guys.

First some basic environment concepts.

UndrWtrConcept 1


UndrWtrConcept 2


And we also have some very basic fish models. These fishes would swim around, alone or in groups, giving life to the scenery. These are very basic models and we're still trying to define what types of fish we're going to create.

fishCon 1 fishCon 2


fishCon 3


Finally we have a short clip of some tests we've been doing for our sea plants.


So that's it for this week. We'll keep on working and in a few days we'll share updates.

Till then, Stay tuned for more!!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: