• Register
Post news RSS So close to Release...

When you're in the last weeks of development, it feels like the game is really coming together. And yet you can't really show new material because all changes are either small details or late-game content you don't want to spoil. So what can I do to show you that Splatter is going to be great? I'll show some cutscene mockups.

Posted by on

The main areas being worked on are mostly invisible now. We're hunting a million little details - there's a little bush being in the players way, that sound needs to be tuned down a bit, this focus movement in one dialog is a bit strange when using a controller. It's hard to capture these improvements in pictures, so I won't even try :-)

But I've something other to show instead. We're hacking away at the cutscenes inbetween levels to make the main story come alive. And I really like the graphics style we settled on for the cutscenes - dark and gritty, but a little tounge-in-cheek. See for yourself: (and click for full size)

Comments
mdvhimself
mdvhimself

Dreamworlds.de like a boss :DDDDD

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Games
Splatter
Splatter Arcade