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Post news Report RSS Sneak Peek at STREETS!

Critical Point: Incursion brings you a sneak behind the scenes look at our level "Streets" which is currently in production, along with an exclusive look at our HK 121 Machine Gun - whoop whoop!

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Dominating Studios
presents you...


CP:Incursion is looking for artists to come and work on our newest level, Streets!
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Name: Streets
Status: In progress
Location: Munich (Central) - Germany
Scenario:
Intelligence has reported a group of well trained Mercenary's have been hired to do a bombing attack in Central Munich. Special Forces are called in to dispose of this threat.


- Plant the bomb in one of two locations and withhold attacks from the Special Forces until detonation.


- Avoid allowing the Mercenary's to plant the bomb at all costs. Should they be successful, defuse the bomb and prevent the slaughter of innocent people. Or eliminate all enemy's before the bomb is planted.
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About
Streets is currently in development by our level designer Jonathan Gorr. He is making excellent progress since he joined our team 6 months ago and has been working like a machine. The Level is coming along brilliantly, giving us a positive boost and the community a brand new map soon!

The modelling and texturing process is supervised by 2 art directors. They are both very experienced and give useful feedback and tips throughout production. We are now at a point in time where we need more dedicated environment artists to help with asset and scene creation.

The level is located in Central Munich and the architecture ranges from historical to modern dwellings, creating a striking and stunning atmosphere.
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W.I.P (lighting e.t.c. not final !)

Corridor

http://criticalpointgame.com/assets/images/misc/StreetsCorridor.png

German Building

http://criticalpointgame.com/assets/images/misc/Streets8.png
https://media.indiedb.com/images/articles/1/140/139925/auto/Streets11.png

Beer Garden

http://criticalpointgame.com/assets/images/misc/beergarden.png

Trashcan & tree bench Textures
https://media.indiedb.com/images/articles/1/140/139925/auto/StreetsTrashcan.png
https://media.indiedb.com/images/articles/1/140/139925/auto/Treebench.png

You must be able to create UV map models, produce high polygon versions of objects
and bake normal maps, be able to create diffuse and specular maps and be able to texture.

http://criticalpointgame.com/assets/images/misc/beergarden2.png

CP-Bodyshop

http://criticalpointgame.com/assets/images/misc/Bodyshop.png
http://criticalpointgame.com/assets/images/misc/Streets7.png

Bus stop & H&K 121 by Ben "Luchador" Colclough

http://criticalpointgame.com/assets/images/misc/ScreenShot00018.png

This is our debut release of our heavy HK121 machine gun! We will be showcasing more of this to you soon.

Got the talent? what to join our international team and help finish Streets ?

Come visit us at our home page and click APPLY to join Criticalpointgame.com

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PetrenkaPie
PetrenkaPie - - 1,040 comments

I think i'm in love.

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slipkid69
slipkid69 - - 1,334 comments

yo!

Reply Good karma Bad karma+1 vote
KorteZZ
KorteZZ - - 185 comments

Very Nice! :D

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