Alot have happend for the past months ,and a summary may be helpful here :
- New programmer , a dear friend of mine , is considering joining the project to help with coding various things in Inscribe
- I started looking for 3d graphics designer , and already have one person who is willing to contribute to the game on a "hobbyst" approach
- In the future , when the project develops further to a more playable state i will launch an indiegogo campaign to get more money for faster development and deployment of new features
As of the game itself , heres whats been going on :
- 2 new resources implemented : iron ore and coal veins which are mineable and will be crucial for the game crafting
- whole server and client side backbone for inventory system is done
- new custom gui with some placeholders for different aspects of game like crafting , equipment , invention etc.
Here is whats in plans next:
1. New harvestable objects (clay deposit , mushrooms , water)
2. crafting of forges , workshops
3. weapons, armors ,tools
4. skill system
5. couple new monsters
6. reinforcing cave walls and placing doors with locks
7. Open PVP with full loot , but with consequences
Stay tuned this year will be exciting !
I will test if you want me to