Hey Indie/Moddb!
Going to give a wee recap of what's been happening over the last month, but before that the Lunar team would love to congratulate the Curiosity Rover on officially landing on Mars! we were watching and are very inspired and a bit giddy! so please go check that out if you haven't already.
First off we have been hard at work on our first Teaser :D really excited to post this up once it's done!
During July we attended the Develop conference in Brighton for the Indie dev day.
This was a great experience for all of us and had the chance to meet some great people INCLUDING MARK REIN! we also received some great feedback!
After that we were kindly featured in the Guardian by Keith Stuart! <-LINK
Aaron did an interview over at Gamers Hideout with Ryan Archer. <-LINK
We were also previously covered by Chris Priestman at The Indie Game Mag <-LINK
Thanks for the support and coverage! :D its always great to receive some.
As for what the team is currently doing:
Pete is working on the AI, something we are all really pumped for!
Aaron is working on everything as per usual ;)
and I am working on something every good game needs, a SEWER ENVIRONMENT ON THE MOON!! it is a much darker environment than most of the Moon base, so It's really enjoyable to make!.
That's all for now, thanks for catching up with us and Teaser on its way soon!
- Jemma
Keep it up!
Are you gonna' add controller support?
Will you adapt the game to touchscreen devices (tablets) for Windows 8?
Thanks Luthreidrome and Sprint-One!
It really depends how the controller feels, the game uses a deadzone when aiming your weapon and I presume that will feel strange with a controller to be honest! But we will test it out for sure!
As for a tablet version of the game, most probably not, We will stick to PC and MAC for now.