Situation Report!
Hi guys! We have a first build of the game that displays Shrooms' main features namely:
- fully functional mutations system
this includes the visual as well as the associated gameplay altering mechanics
- the beginnings of an engaging multiplayer experience
- some basic "Shrooms-style" crafting
But hey, take a look for yourself!
Admittedly it's still very bare bones, but those who decided to support us and became early adopters on our trip to comic con (link) are already going at it. You can join the fun too! (Website)
At the moment we are planning and deciding where to go from here as well as taking care of bug fixes, improvement and other back-end stuff like our Website and forums.
Oh man. I was expecting more psychedelia. This is just some hack and slash...
Hey there!
This video is from a small playable demo we did for a convention.
We focused on getting Mutations and Multiplayer action.
We are definitely talking about different states the character can get in by consuming mushrooms: from illusion of being gigantic to berserk states but we are still not quite in alpha yet...
More news coming soon!
daora