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I've been working on Shmup God since the release of Invader Attack 2, many months ago. Shmup God is supposed to be the best classical vertical scroller shooter in the history of shmups set in a nicely and modern-looking designed 3d environment. Since the sales of IA2 are literally non-existent, I'm at the crossroad of either putting aside the development of Shmup God to finish it one day for my personal amusement or to continue and even speed up the development.

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I've been working on Shmup God since the release of Invader Attack 2, many months ago. Shmup God is supposed to be the best classical vertical scroller shooter in the history of shmups set in a nicely designed and modern-looking fully 3d environment.

Since the sales of IA2 are literally non-existent, I'm at the crossroad of either putting aside the development of Shmup God, to finish it one day for my personal amusement, or to continue the development. All I'm asking of you is to post a comment or to become a watcher and follow the development. The game is almost 50% finished, I will make a trailer soon, but my understanding of a trailer, and even screenshots here, is that they should not reveal too much since the game is heavily based on surprise factor and players won't experience the game in the right way if not surprised, plus the game holds several features and mechanics not present in any other shmup game so far.

Thank you!

shmup god screen shot

shmup god screen shot

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shmup god screen shot

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