SHADOW WALL is a unique block breaking game that was developed to provide the experience of old arcade classics and crappy kung fu movies. You cannot win this game, your only goal is to improve your skill level and develop answers to almost impossible situations. I´ve put a lot of effort into gameplay and balancing - but be warned: It´s still hard! The game was developed using Multimedia Fusion by Clickteam.
Please also visit the homepage of my upcoming indie metroidvania OUTBUDDIES
The game is set 10000 miles under the sea in a sunken alien city inspired by H.P. Lovecraft´s Cthulhu mythos.