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Quite a lot I guess, but here I go with SeasonsForever's news. Engine News: Being that Half-Life 2 has been delayed several times and noone really knows the proper release, we've decdied to create a sort of mini-version of the mod to another engine. Quake 3 will be used as the engine, May wonder why

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Quite a lot I guess, but here I go with SeasonsForever's news.

Engine News:
Being that Half-Life 2 has been delayed several times and noone really knows the proper release, we've decdied to create a sort of mini-version of the mod to another engine. Quake 3 will be used as the engine, May wonder why Half-Life 1 isn't being used as its closer to relation to HL2, but I myself have more knowledge with the Q3 engine and can get things done faster, plus its a kind of challenge to go from Q3 to HL2.

Model News:
Since we've went to Q3 we've instantly got onto animating the first character Michael, thanks to brilliant animator Diesel who works for Ninja-Densetsu (Q3 Naruto mod) for starting on animating him. Michael still has bugs and a few anims still to finish off but he can run round never the less.

Here are some Pictures (map not for SeasonsForever, this Ninja-Densetsu map was used since no SF map has been made at the moment)



Theres our new news and I'm out.
jian

Comments
Michael Author
Michael

The Rest of the news is followed onto www.SeasonsForever.com including a custom Steam Skin.

Reply Good karma+1 vote
krayzie
krayzie

I use the skin :) btw are the people supposed to be that small?

Reply Good karma Bad karma+1 vote
Michael Author
Michael

lol its the map looking too big, don't worry, he's standard q3 height.

Reply Good karma+1 vote
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