Hi everybody - new to IndieDB and just finished the first build to my game, Savage: The Shard of Gosen after a crazy 48+ hour work-a-thon (for the current build - the whole game took a LOT longer than 48 hours. I am a very slow worker ;] ) . I'm a bit sleepy, so forgive the absence of super zany, intelligent and generally interesting word-content in this article.
Excuses, excuses :)
VERY SPECIAL thanks to my good friend, Gabriel Kleeschulte, who (and damn me for not slapping his name on the game proper, or the included Readme (sleep deprivation (excuses, excuses))) took a whack at the game's custom dialogue font and turned something awkward and goofy into something magically sparkly! Thank you sir!
And thank you, dear reader, for taking a peek and (possibly) giving this goofy broke-ass build of Savage: SOG a try :)