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Post news RSS Run For Cover - Update #37 and #38

Update #37 and #38 introduce the final area of the first mission, a vehicular assault event and a lot of quality of life improvements!

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Tanks can enter the map at any time!


Update #37 and #38 are getting the game closer to the full release of the first mission. The final area of the first mission was added. It includes a couple of new gameplay features like vehicular assault and the extraction point.

mansion

mansion01

mansion02

The names of your character can be changed now.

Names can be Changed!


The mouse cursor changes now. It reflects the possible interaction.

The mouse cursor changes!

The Full List Of Changes:

  • added transition area to leave the beach
  • added tank assault event
  • added final area: The Mansion
  • added new enemy: Bodyguard
  • implemented evacuation ability
  • unit names are customizable now
  • added a hotkey R for reloading your units weapon
  • direct interaction without prior selection of interaction ability enabled
  • new mouse cursors for attack, selection, interaction and waiting added
  • loot on your movement path is highlighted
  • fixed a character portrait issue when continuing the game
  • fixed issue that allowed the cutscene to be started multiple times
  • fixed the German translation for the supply chest quest

Check out Run For Cover on Steam!

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