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Post news Report RSS Risk of Rain Alpha Version 0.29.2.2

Alpha Version 0.29.2.2 is now live! As always, please remember this is an early build, and all is subject to change. Any and ALL feedback is appreciated!

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Risk of Rain Gameplay #2

Alpha Version 0.29.2.2:

  • The game should no longer crash when the giant worm spawns
  • Drones now have a shorter vertical tether range
  • Drones now no longer attack while you are on ropes
  • Took out a few unfinished items that were accidentally included in the last patch
  • Should no longer receive sound errors

Alpha Version 0.29.2.1:

  • Fixed a glitch where ending the game with barb wire would crash
  • Fixed a glitch where you can get unlimited items from mini-imps
  • Fixed a few issues where enemies could spawn in walls
  • The Giant Golem in level 3 should now spawn everywhere
  • Should no longer recieve an error after running out of memory

Alpha Version 0.29.2.0:

  • Now has full gamepad support, with remapping!
  • New items now are highlighted in the item log
  • Added gamemodes; casual, normal, and hardcore. Alter your gameplay depending if the game is too hard or easy!
  • Reduced Drone’s tether range
  • Reduced bonus spawns from activating teleporter
  • Enemies no longer despawn once the teleporter time is up
  • You now have an arrow pointing to the nearest enemy once teleporter time is up
  • You now heal to full health at the beginning of every stage
  • You can now press F9 to take screenshots (saved in the .exe directory)
  • Fixed a gap in the map on the 3rd level
  • Fixed an invisible rope glitch on the 1st level
  • Fixed an issue where rope controllers would be visible
  • Fixed an issue where you can climb into walls on the 3rd level
  • Fixed lag caused by some in-game text

You can download the latest version at: Mediafire.com or at our download page
Also check out our Tumblr! Riskofrain.tumblr.com
Check out our YouTube Channel: Youtube.com

As always, please remember this is an early build, and all is subject to change. Any and ALL feedback is appreciated

Post comment Comments
frenchiveruti
frenchiveruti - - 372 comments

I'll test, in my other PC :Þ

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frenchiveruti
frenchiveruti - - 372 comments

Hey, i found a bug in Lvl 2:
I.imgur.com
Also, the cursor is always visible, even in fullscreen, maybe a time like 10 secs before vanish?

Greets!
It works nice on this Notebook, some lag when there is a lot of enemies, but the auto config handles it very well.

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hopoo Author
hopoo - - 40 comments

Thanks for the bug report! We will also work on making the cursor vanish after a few seconds. Glad to hear the Auto-Graphics are working for you!

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frenchiveruti
frenchiveruti - - 372 comments

Hey, also on level 3, on the most right-top part of the level, there is a bug like that one, where the enemies can hit me but i can't hit them.

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frenchiveruti
frenchiveruti - - 372 comments

AND:

___________________________________________
ERROR in
action number 1
of Key Press Event for <Escape> Key
for object oMenu:

Trying to delete non-existing sprite.

___________________________________________
ERROR in
action number 1
of Key Press Event for <Escape> Key
for object oMenu:

Trying to delete non-existing sprite.

Also, suggestion:
When a drone gets killed, make it go near the player to revive it, sometimes they get stucked on the wall, making them unusable again.

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GamerKnight
GamerKnight - - 120 comments

"Risk of Rain" - What a great title for a game.

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Guest
Guest - - 687,512 comments

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Strkl
Strkl - - 8 comments

Awesome, I played it for like 30min during lunch pause, I love it !

the dogde technique icon could be changed its a bit confusing, and the sound of the attack of the flame-like enmies is a bit odd too ^^

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Anzariel
Anzariel - - 1 comments

Very cool design. My dmc instincts are right at home and It is already hard to wait for more!

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Guest
Guest - - 687,512 comments

The jump to connect with he rope and being able to grab onto ropes is a little to small of an area, I think it might need to be widened up a bit so that I don't die when i'm jumping back and forth trying to get into the right spot to climb.

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Guest
Guest - - 687,512 comments

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plantmann
plantmann - - 2 comments

Hi!
Just dicovered your awesome game... been playin' it for the past hour or so, i can't get enough of it already!

I had the same problem "it's sometimes (most of the time really) difficult to pick up items". I'd say it's because when you buy/find one, you have to move a bit away from it before going back on it again to trigger the "collision detection" that make you pick the item, or something like that. Maybe add a test for this collision the instant the item "pops up"?

Also: this game is hard! I've only been able to beat the first boss once, and that was because I had mistakenly set the difficulty to "casual"...

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Guest
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