• Register
Post news RSS Release

When you launch the mod for the first time, each town will be assigned a loyalty to its current owner. When said towns are taken over, loyalty decreases by a base of -5. When it gets low enough, revolution progress will start building up, eventually changing hands.

Posted by on

When you launch the mod for the first time, each town will be assigned a loyalty to its current owner. When said towns are taken over, loyalty decreases by a base of -5. When it gets low enough, revolution progress will start building up, eventually changing hands.

It works best with a new game or a game where one faction hasn't dominated yet.

Current features:

  • Loyalty to original town owner (at campaign launch)
  • Revolt once the revolt progress reaches 100%
  • New town screen

Planned features:

  • After a certain time, town will become loyal to its new owner, or at least loyalty penalties will be reduced.
  • Interaction with revolt mechanic (such as inciting revolts).
  • More interactive revolt (battle, or garrison changes)
Comments
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Games