December 10th. Or 11th. Or possibly the 12th, if you're a crazy Aussie. In any case, we'll be releasing the mod this weekend, unless we find some mysterious major bug hiding within the depths of the mod, which is highly unlikely.
For those out of the loop, Star Wars TA: Spring (usually shortened to Star Wars Spring or just SWS) is a mod for the totally free, open source Spring engine. As you can imagine, the mod uses Star Wars units in an RTS setting. The mod features 129 different units for the Empire and Rebels, with units taken from all six movies and expanded universe (though it is focused on the Galactic Civil War, there are still things such as battle droids. Why? Because they're cool!). The units are asymmetrically balanced; this means just because one side has one kind of unit, doesn't mean the other side does, but instead has something else in its place. Due to the nature of the Spring engine, the game features true physics, deformable terrain, and other fun features.
While many of the models are currently a little rough around the edges (since they were originally created with the 1997 game Total Annihilation's limits in mind), we've done work to the ones that looked the worst. We plan to eventually replace all of the models with higher quality ones, but we feel it's best to release what we have this weekend since it's ready, instead of making the public wait months for them all to be replaced. :)
So, stop by our moddb page to keep up (especially when we add more screenshots tonight), and may the Force be with you this weekend!
Spring is ace (tho a bit tricky if your used to years of old school TA)
good to see mod teams making the most of it
Get a better PC to do the screenshots on - playing without the realtime shadows and reflective water doesn't do the Spring engine justice.
"Get a better PC to do the screenshots on - playing without the realtime shadows and reflective water doesn't do the Spring engine justice."
there is Realtime refletions + shadows on that screenshot ;) its just crappy map that dont show them so well... look closely and ull see
id say take BETTER screenshots damn it... or ill take em when ill get my new comp in next week :)
Yeah, that map just has very light shadows. Look in the water on the screenshot with the sandbags and such--you can see a group of republic gunships heading towards my base in the reflection. You can also see the shadows if your contrast is high enough, but I don't blame you if you can't see it because of the map.
any chance of some metal heck styly death star maps in the near future?