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Post news Report RSS New Water Rendering System – StaudSoft's Synthetic World

In this news I want to present you my new water rendering system. It reflects the sky und simulates refraction if you look through the water surface.

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Hey I developed a lot last month. In this news I want to present you my new water rendering system. It reflects the sky und simulates refraction if you look through the water surface.

What I personally like most is that it reflects the stars and the moon at night.

I am thinking about ways of making the water dynamic. We will see!

This is a feature of the upcoming 0.2 release. If you want to download the current version just check out the following links:

Windows-based application 64 Bit
StaudSoft's Synthetic World 0.1.1 Beta 64Bit

Windows-based application 32 Bit
StaudSoft's Synthetic World 0.1.1 Beta 32Bit


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Guest
Guest - - 689,429 comments

REVOULUTION!WE'RE COMING! Nice game

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AudioGhostX
AudioGhostX - - 585 comments

I'm hoping that really low fps is just your computer.

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go0der
go0der - - 153 comments

I have to agree, but It looks really amazing. You either don't have a good quad tree, or you need to cut corners. You seem to be doing an excellent job with the shaders though. use them to make your land seem fuller and use billboards at a distance

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go0der
go0der - - 153 comments

I found this and thought it would be useful for you Http.developer.nvidia.com

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bsf_mistau Author
bsf_mistau - - 76 comments

Thank you. I already looked into it!

Reply Good karma+1 vote
Snashky_Nilidus
Snashky_Nilidus - - 337 comments

boss!

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