The time has come, the time to look back at all the months of development that have gone by. It feels like just yesterday when we started working on Quest for Conquest, and now it's finally out on Steam. Our team had released 1 game before this, but in many ways this one feels just as special as the first.
"But what is this game anyway" I hear you ask. Well, luckily we have a launch trailer that shows off exactly what Quest for Conquest is all about:
If this has peaked your interest, check out our Steam page here: Store.steampowered.com
We're also doing a launch discount for it, so you can save up a bit by getting it now!
While the gameplay looks really nice the logo and the trailer montage makes it seem at the first glance like it was a cheap mobile game. I'd think about changing those. Otherwise it looks pretty solid!