This is a simple announcement that we at Skull Jockey are currently in proto-alpha development for our debut-debut's title, Residual Blood!
Currently our profile and game at the time of writing this openly reflects how early on in development. Recently we switched engines from GameMaker Studio 2 to Unity for a variety of reasons such as more support for new developers and greater versatility (meaning less hair-ripping constraints we might have to work around for certain features we want to include).
That being said, if you are confident in coding in C#, are an asset artist, or fancy yourself a sound designer--if you are any of the listed or fall close to them and would like a project to work on at the moment, feel free to apply for posted jobs or shoot us a message! We're always looking for additional help to carry development on.
As it is said, Rome was not built in a day.
And neither was it built by only a few sets of hands.