The enemies made a very static impression when they were firering. Thats why I added some shells that are falling to the ground. They disappear when the reach the ground.
The earth shakes every time when the giant makes a step. This visualizes his wheight much better.
The fire of the guns is not a new feature but it could not be seen on the other screenshots because of the lower framerate of the gifs.
This level is inspired by the game Rambo II on the C 64. It offers tactical gameplay and will eventually be part of the demo version.