This is a short video to preview the mood of the level.
Not all is in the video like boss, traps and bonus ride but you can see the look i'm trying to achieve.
There is more grab items in the level and i'm working now on the music.
The idea with th is level is to push player for exploration but because of the lack of light the atmosphere is some how scary :)
As in level 2 there is small cardboard enemies (with AI) but this time they have also lamps to clearly see them.