Players can now select to play the game in casual (level restarts after all lives are lost) or old school (game restarts after all lives are lost) mode. There's also a notice before the game starts that describes the state of development and introduces keys used to play.
New level added to Cursed graveyard world, and with it a new enemy - skeleton warrior that throws axes on player. There's also a platform that pushes player high in the air. I've played with various setups for this level and I think I managed to tune it so it's not too hard nor too easy, but we'll see if any changes are required in the future.