Polynomial 2 is a sequel to "The Polynomial: Space of the Music".
The original game featured 38 arenas with automatically generated gameplay, sound visualizer, and an innovative scoring system. Polynomial was well received and gained positive reviews from GiantBomb, TotalBisquit, RockPaperShotgun, and Kotaku as well as a "mostly positive" review score on Steam.
More detailed information could be found on The Polynomial: Space of the Music website.
- Original game engine.
- Virtual Reality support (Oculus Rift and HTC Vive, other SteamVR-compatible VR headsets may work).
- 9 unique levels
- 10+ enemies, 4 weapons, bonuses.
- 40+ minutes of original soundtrack.
- Ability to add your own music and playlists (M3U). The game can also animate to the music that is being played on your computer (via "What you hear" capture option) or use a microphone / line in.
- Built-in custom resolution screenshot rendering.
- Game controller support (Steam, Xbox)
The VR support most recent update:
- Massive performance improvements
- Eliminated menu judder
- Disabled copy to screen by default (with a 10 second timeout) due to it causing problems for some users
- The “zoom” control now aligns the ship to your head (It is kind of cool to shoot things with your head)
- Fixed LOD and clipping issues (also helps performance)
- Eliminated HUD text jitter
- Hud readability improvements (more to follow)
- Fixed rocket targeting bug for some bots Better HUD area defaults
- Tweaked colours for VR
- A setting to limit maximum number of HUD items
- Improved controller precision
Polynomial 2 runs on custom engine developed by Dmytry Lavrov.
It features vivid neon-style graphics, Hubble-like stars cross-bloom effect, unique 3D explosions and sophisticated enemy AI engine. Music visualization affects fractal scenery as well as some bosses.
Fractal 3D flower. It gives player health and speed boost.
It's also a great place to meditate.
Geometry explosion effect. VR players love it.