
Pokémon3D version 0.20 is here and it contains a bunch of new features:
Battle related:
- Switch out Pokémon after defeating opponent
- Pokémon animations can be turned off
- more than 100 new moves
- display which shows how many Pokémon a trainer carries
- status ailments
- most battle mechanics are overhauled or completely redone
- difficulty setting: bring the trainer battles to a whole new level (literally)
- Type ineffectivenesses (dat word) (ghost - normal, fighting - ghost, ground - flying) work
- new movesets for every Pokémon
Maps:
- Finished Route 32, 33 and 36
- Union Cave with wild Pokémon and trainers
- School in Violet City
- battle areas for Route 32, 33, Darkcave and Union Cave
- houses in Cherrygrove City
- Berry house on Route 30
Other new features:
- Changed Guide Gent script
- Friend Ball and Heavy Ball now obtainable from Kurt
- new moves for Falkner’s Pokémon
Bugfixes:
- fixed: Rename screen placement errors
- fixed: Pokémon can learn moves twice
- fixed: co-op speech bubble appears randomly on the map
- fixed: when encountering a trainer and a Pokemon at the same time, the game crashes
- fixed: Totodile Pokedex description
- fixed: Dratini and Dragonair sprites
- fixed: Can walk through trainers that walk to the player
- fixed: Pokémon summary showing wrong Pokémon in battle
- fixed: Pokémon cannot evolve
- fixed: Pokédex crash bug
- fixed: Nidoran not having an animation
- fixed: Badge display on main menu
- fixed: Pokémon evolutions not working
- and of course a lot more bugfixes…
Have fun with the new Pokémon3D version 0.20!
If you want to give feedback or report any bugs, consider to visit the forum or Facebook page.
Also, you can follow me on Twitter to get the latest updates there: @nilllzz
Will there be an android version by any chance?
This would be awesome on Windows Phone too! :D
i agree... 1 yr later and not much good stuff for us in marketplace
They would be hit with a C&D letter so fast.... :/
Youre doing a great job at making this game. You have been adding alot in just 1 Version.
Yeah, I gotta say- great job! This project is zipping along at a great pace, and this update is one of the best I've seen so far. Keep up the good work!
nice :3
Developer (DEV), the mode PvP, When!?
Wow you're doing such a good job with updating content! Don't overwork yourself and fall into a coma or people will be sad :(
:D I will take care.
Good job you are a hero to us all.
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3D models for NPCs and pokémons please:P
Is there perhaps a way to play co-op without being restricted to a LAN network? I did try hamachi but it didn't want to work. I thought maybe I'd have to manually open a port, or some way change the address that the game hosts on. Or is Internet multiplayer actually a later-planned feature? If it isn't, I'd love for you to consider it.
You can create virtual lan with Hamachi or other software, invite your friend to it and play multiplayer over internet.
What does it mean by multiplayer? is it PVP or some kinda of co-op adventure?
>.< Still got the same fire burst animation for 'tackle'. Good though, I love this game
This is by far the most enjoyable game I have played in a while. Although in essence it is only pokemon, but what you have done is what some would call, revolutionizing an old formatted game. Keep up the great work. My let's play for youtube is coming along well and I need more content!
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