Development Update 07:
Current Version: Pre alpha 0.5
Changes in Version 0.5:
- Procedurally generated overworld
- Added Random generated Terrain to the overworld
- Added Plants like Bushes, Grass and Mushrooms
- Added Random Terrain Areas (Beach, Hills, Grass, Mountain)
- General Additions and Changes:
- Added Skycube
- Added new Sky Texture
- Increased Viewing Distance
- Added more Clouds
- Changed Cloud Texture
- Changed some Dungeon Textures
- Changed Sand Texture
- Added Terrain Texture scale factor
- Added Plants
- Removed Item Delete Slot from the inventory
- Items can now be dropped to the ground (click on an item in the inventory and then press right mouse button to drop it to the ground)
- Added Water Flowing Effect
- Changed Water Texture
- Added new Health GUI
- Added a Sun to the overworld
- Player will now always spawn on the top of objects (not inside)
- Added Pickup Information Texts that will show when you pickup an item
- Planned Features:
- Rune System
- NPC villages and NPC Traders
- Multilevel dungeons
- Terrain Saving (Currently everything is saved with seeds wich works fine, but if i chage the terrain code the terrain would look totally different (1 Terrain will only need about 10kb so it is no problem))
- Enemys
- Bugfixes:
- Fixed Camera Flipping Bug
- Fixed Random Chests not generating
- Fixed Locked Chests that could not be opened
- Fixed Health Bug
GREAT!
Thanks :D