Here is the change log for this month from the Pioneer devs.
"
July 2013
* New features
* New ship "Pumpkinseed" (#2352)
* New ship "Mola Mola" (#2355)
* New ship "Venturestar" (#2388)
* Enable patterns/colors on buildings (#2342)
* New wind sounds (#2365)
* Fixes
* Fix damage particle rendering (#2353)
* Fix joystick handling under timeaccel (#2390)
* Lua: onCargoUnload should return planet landed on (#2360)
* Minor changes and tweaks
* Updated Deneb model (#2339)
* Ships with zero price will no longer appear in the market (#2361)
* Show text in worldview when game is paused (#2358, #1331)
* Revert projectile speed changes done in #1607 due to collision issues
* Script and UI API changes
* Only use Color objects in UI API (#2362)
* UI: gauge widget (#2367)
* UI: formatted number label widget (#2369)
* UI: raw Lua strings are automatically converted to label widgets (#2386)
* UI: New Table container (#2387)
* New API: Space.SpawnShipLanded, Space.SpawnShipLandedNear,
SpaceStation.GetGroundPosition (#2372)
* Internal changes
* Render target infrastructure (#2356)
* Combined texture and image format enums (#2356)
* Bind object properties to UI widgets (#2366)
* Moved GetNumCores into OS:: namespace (#2368)"
As usual Linux (32 & 64 bit) and Mac OSX builds are available from Pioneerspacesim.net