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Finally, I am happy to announce - NO MORE HEAD SWAY! as well as other improvements and surprises :) There are still a few very minor bugs with the new system but its early days and will be perfected by the next alpha release on Halloween!

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Finally, I am happy to announce - NO MORE HEAD SWAY! as well as other improvements and surprises :)There are still a few very minor bugs with the new system but its early days and will be perfected by the next alpha release on Halloween!
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The Normal PC version is also now ready for release with (middle mouse) head tracking! Does not give the same immersion but we need to head back to our biggest market (normal pc monitor version) which is due for release in Feb/mar 2014. I doubt the rift will be out by then, more likely much later in the year. I have spent the last 3 months working on the native rift version which is a separate build than the normal pc version, so I need to get back to the normal pc version now and hopefully offer MAC support very soon.

The PC version and the Oculus rift alpha with all the latest improvements and additions will be available this weekend!

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