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Post news RSS PB3D Coming Along Nicely

A test was conducted with members from the forums (If you join the forums, you get to be part of the member-only tests!) It lasted from August 2 to August 11 (Which, ironically, was the exact days I was on vacation. Hmph.) Anyway, the test went well (As well as early alpha tests can go, anyway.) and lots of data was collected, bugs were identified and fixed, and life is good. On to the updates!

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Tons of work has been done since the last update, it is almost too much to post here, so I will just post the important points....

-Working on main zone right now. Cleaned out some stuff that we didn't need. WE are also restricting the area of the zone now that we have our layout ready. Also cleaned up some scripts that were causing server issues.

-Matt made 6 new sets of players cloths, and we added some new beards, hair styles, and faces.

Mike is still working on the netting issues.

We have a new member to the team, and an old one is interested in rejoining.

I added the wall to the new main zone so that we can begin creating the city, as well as cleaned up some code.

-Well work on pb3d is continuing.
This week i'm hoping to get the main server stable, the bank running, store, trainer, and maybe a field or to.
No guns yet, sorry

-We got the netting texture to final work!!!
This bug has been bugging us for awhile now, It's nice to see it finally fixed.

-The latest server stability test we have been online for over an hour with several people. This is a big improvement over the restart everytime someone logged in.

-Been working alot at my real job over the last few days, but we havent had one server reset over the past 3 days with alot of private testers.
Think we found the bug that was crashing the server

-Created a new installer for those of you who wanted icons on your desktop
Just reinstall by clicking download at the top of the screen.
(When we're testing of course.)

And that's all we have. Lots of work is being completed every day. Please drop by pb3d.net and sign up on the forums for more updates, and to be able to participate in our next test!

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