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Post news RSS Paxitium Update Video #2 Released!

Hello everyone! We have uploaded our second update video! We have added a construction system, world root to circumvent around floating point issues, and better visuals and effects. We are also transitioning to a more realistic art style, rather than the current simplistic look.

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Hello everyone! We have uploaded our second update video! We have added a construction system, world root to circumvent around floating point issues, and better visuals and effects. We are also transitioning to a more realistic art style, rather than the current simplistic look.

We also apologize for that lack of posts, as we are currently getting caught up with schoolwork, and pushing forth towards the finalizing features for the update. We additionally had to rewrite most of the networking code, as we are converting the infrastructure to an authoritative-based model.

Anyway, here is the second update video:

Additionally, our artist is working on revamping the graphics of the game to give it a more realistic feel.

We will resume creating dev-logs on a more timely manner. Thank you for taking your time on reading this post and we hope you enjoyed the update video!

Kevin - Lead Programmer of Luton Studios

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