In today's dev diary, we prepare for a presentation for WPI, the game freezes, and we destroy something beautiful (a door).
What do you all think of the aesthetic of the game? Interesting?
In today's dev diary, we prepare for a presentation for WPI, the game freezes, and we destroy something beautiful (a door).
Posted by roscone on
In today's dev diary, we prepare for a presentation for WPI, the game freezes, and we destroy something beautiful (a door).
What do you all think of the aesthetic of the game? Interesting?
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