It’s been more than 2 years since around November 2014, we’re working for this game. And finally today, we released it. Our idea is inspired by Super Mario Galaxy, Left 4 Dead at the first, but since we have a lack of game designing, we add Hotline Miami and Binding of Isaac as our inspiration of making Orbiz until now. It means that, Orbiz has a 80s retro style for the music and art and also rogue-like which came from Binding of Isaac as its gameplay. Now we just released it, and our planning is keep updating the feature. Our first milestone is :
1. Unlockable Characters
Players will get a new character after they finish passed a spesific world or beat zombies with some options. Here's the rough sketch of one of the characters, she's an archeolog.
2. Level Difficulties
Now when you play Orbiz, it hasn't any difficulty options yet, we will add some and it will be Normal, Hard, Hell, Godlike, and Custom.
3. Hidden Worlds
We're focusing for the replay value, so after we played Nuclear Throne, another roguelike game, we inspired too, we will add some hidden worlds and hidden clue too.
4. More Achievements
Now we already have 46 achievements including when players beats a boss, players passes a world, players kills some zombies, or etc. We will add more achievements maybe until it becomes about 100.
5. Online Multiplayer
Maybe this is our goal for why we do early access, we thougt that has only local coop multiplayer is not enough, so for adding more players or our community, we will add it also.
So you may go check our Steam’s store page after we finish this paragraph, and we will also keep updating the demo version. Have a nice day. store.steampowered.com/app/572480