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Beginning work on the 3D assets and the levels and making the game look nice finding the right look.

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With the coding pretty much done I've been creating assets to be used throughout the game, And I've been trying to get the atmosphere fitting for the game setting up the lighting and the colour tone.

I've made some new assets but the first level at the moment is still more like a testing level but once I'm happy with the atmosphere of the game I get some more levels flooding in with the many ideas that are flowing through my brain of interesting hazards and level designs soon to be within my virtual Zero-G world!

Check out all the new images I've uploaded of the first level and how I've been using 3D assets for believable lighting and also a new video showing of how the game works in it's current form.

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