I'd like to share with you some information about my firs game "Obfuscator"!
I should start by explaining what this game is about and what it's going be like when it's finished, so here goes:
What is it?
Obfuscator is a first person metroidvania abstract exploration-puzzle game inspired by Antichamber. I started working on this game because I wanted more games like Antichamber, but there weren't any.
What to expect?
If you liked Antichamber, you'll probably like this game as well. It has a non-Euclidean map structure and minimalistic art style and a lot of new puzzle mechanics. It also has a hidden story and many secrets.
When to expect it?
So far less than half of the game is complete so it's too soon to say when it will be finished.
More information coming soon.