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NEWS UPDATE #1: 3571 The Game goes 0.2, and the free demo version will finally probably be ready this summer! I can't wait to let you slash some zombies and crash their body to get the food you need, and let me know what you think about it!

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Massive Update #1 / 3571 The Game v0.2!
First UI draft & first player customization test


I've been finally working on a first draft of the UI ! It's a bit weird for a traditional art director used to Adobe Suite to have to place texts and colors with code only in C# at first, but very amazing then!

Most of all, to add more "RPG" in the "Hack'n'Slash" gameplay, you can now customize your character ! This is the first test, I will work more precisely on the textures and hair models later. But the core engine works and that was a hard part :

Assigning different materials was pretty easy, as well as creating the buttons to switch them. Changing hair model was easy too thanks to Unity's prefab system. But the most difficult part was to save properly positions and textures of every player choices. Now I can create lots of funny faces, shirts, pants, hairs because the script is working perfectly !


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This weeks, I also plan to complete the implement of a dialogue system for all human NPC's, and NPC-to-NPC interactions. Again, I really want the final game to have as many RPG ingredients and emergent gameplay as possible.

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