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A quick talk about the new things happening in The Subject with the monster, animation, and the whole system.

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A lot has been going on the past week with the game. I've been doing a lot of rigging and animation in Maya and an overhaul of the monster code in Unity. I still have that task for a few days yet but it should be pretty awesome when it's all done. I talk about it all a bit more in the video. Also be sure to check out the blog post too!

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