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Post news RSS Update 0.6.7

New version 0.6.7 available! Checkout the news here

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  • Updated Mirror network library to 3.11.6
  • (Medieval characters) Magic is no longer unlimited: it should be refilled with mana
  • (Medieval characters) Added spark spell
  • (Medieval characters) Added meteor spell
  • (Medieval characters) Added mana as purchasable ammo
  • Removed army selection panel from Underground Terror and Deathmatch maps
  • Changed real time shadows to blob shadows (only non playable characters)
  • Optimized explosion effects
  • Optimized Underground terror map
  • Optimized melee characters' IA
  • Improved IA: it is more sticky now, it doesn't just look for the closest enemy
  • Improved ally reinforcements in all maps
  • Removed several legacy network components in several maps
  • Minor UI improvements (Scoreboard)


  • Fixed plasma explosion effect
  • Fixed magic wall target detection by melee units
  • Fixed enemy bain base target detection by melee units
  • Fixed random error while buying allies
  • Fixed error spawning allies on Abandoned warehouse on pve game modes
  • Fixed Melite defense on network
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