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New update in the works - Arena fixes, new Arena maps, weapon changes, etc.!

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I started working on a new update the other day, and it is going well. I fixed some problems I somehow overlooked for the past two releases, and I added 3-4 new arena maps. Also some slight Arena changes included, with a new handgun as a primary weapon and the ability to use an improved knife in place of equipment. Maybe eventually they'll be a new full fledged weapon, but I was intending on upgrading the engine entirely - using 3D weapons instead. Didn't go well. The new engine essentially has z-axis collisions, meaning you could jump on things and whatnot - an incomplete map demonstrates this. That part is complete, it's just difficult to reroute the AI's pathfinding to adapt to this change. So for now that will be on halt.

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