Hey guys!
You all must know the very talented modder lokoeuxd. He has set new heights to modding the limited game code, and since we haven't gotten the source code yet, is a step to edit Battletanks II and bring out it's true potential.
He's released new textures, new effects, and new maps for us to play with! The content will also be used in the upcoming mod Battletanks II: Extended, where we get to add much more content to the game.
Anyways, he's amazed me with his ability to do so much with such a limited engine.
Make sure to thank him for this, without him we would've lost a chunk of the true modding potential along with new ideas.
So, what are you waiting for? Check out his awesome stuff! :)
Thanks for the compliments :)
And again I have new plans for the game, but this idea that I will also determine whether it will succeed, give up, I'll post here a few times on the site when it is ready: D
regards, Carlos Alberto Gisch (lokoeuxd)
very nice! gonna try it later ;)
I actually did this (camos) 2 years ago but never cared to upload it here =p
Yeah, I've seen many people do this but not upload them. Useless really.
Hey, nice job everyone, glad to hear my sound FX in BT2 extended :L. are there new Blitz 3D models in the game or is it just my imagination?
Blitz3D? Well that's what I use to view my edited Battltanks model, but no.
Then what do you use to edit models :?
Coding. You can do all kinds of stuff with the model by editing the tank body, barrel, and turret codes. I use blitz so I don't screw up the model.
shusausahasuashus I did not used the program or anything, I was at the base of the stubbornness same: P (edited, entered the game, tested, closed, edited, entered the game, edited, ............)