Well, the trailer is out, and the demo is nearly polished.
The full version of the game has a long long way to go, but I feel confident that the current trailer projects the overall aesthetic and gameplay feel that I'm ultimately aiming for with this game.
The full version will of course have a lot more levels, tools, possible equipment combinations, monsters, narrative devices, etc. etc. etc...
...but for now this will have to whet your apetites! ;)