New Side Quest - Indie DB
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This video shows some new game play clips with some of the new features available in the latest alpha build of Lone Wolf.
The newest alpha build 0.5.1 is ready for download! Log in to your Play-Em account at Play-em.com and download the latest version!
The following changes were made:
• Added a new sidequest involving Bud to assassinate Biff. Start a new game to start the side quest.
• Fixed the way quests and dialogue are handled, should run smoother now.
• Fixed some bugs and dialogue related to the tutorial text.
• Fixed some input bugs related to the inventory and opening and closing.
• Added some triggers to spawn more enemies when backtracking.
It's been a while but I have been hard at work on some new content added to the level! Finished up a sidequest involving another NPC named Bud, you can find him in the South West part of the level. There are multiple branches of dialogue in his quest, so try to play it as you like and see what happens! I've also added some more enemies for when you backtrack to meet up with Bud again so it doesn't leave the level void of some fun character building combat to occur. I have reworked the questing and dialogue system quite a bit, so it should be easier for me to add quests and special level related events so I'll be adding some more to this level soon.
On another note, I'm happy to announce that I have also been at work on getting some new characters ready to animate and I have some help in this regard. I've been working with Mike Atniel, a really great guy and former animator of The Simpsons TV show, and we are getting some new characters rigged and ready to animate with an animation software that I've been really impressed with, called Stickman. Basically it allows you to set up cut out animation with deforming image control points, this allows for some really smooth transitions and making the animations look a lot less like cut out animation. We'll also be editing the images by hand to spruce them up a bit more and give them a more dynamic feel. I might share some of this development in a future video to show how we animate with it, as it is pretty impressive how easy it is to set up a rig and get it animated right away. We'll be working on new characters and brushing up the current characters using these techniques.
I'll be working on cutscenes next, fixing up the current ones, adding some more cutscenes, and fixing up some more of the art and bugs that pop up. Hopefully we'll have some neat new characters to show you soon! Pre-order or donate today at, Lonewolfgame.com or at Play-em.com, to try out the new quest! Have fun with it!
a fighting game, where you talk. Like a chat fighting game.
With more talking with your fists than anything :D Actually, you can go through the game without really talking to anyone and just tear through them if you want. I made it open ended to play it like you want, if you want more RPG you have it, if you want more fighting you got it!
Actually if you go in as the werewolf to try to talk to the NPC's they will either attack you or try to run away :D
wow what an awesome way to do an action adventure fighting game. just wish you would make an idle animation.
Yeah all the animations will be getting some polish soon, I put in the news post that I am working with someone that used to animate for The Simpsons TV show. So they should all get a lot better soon ;)