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Post news Report RSS New Overgrowth a125 video devlog

This week David focused on making the game more playable!

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Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!


The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Added 'editor-mode' toggle for config, when 'false' game jumps right into gameplay
- Added player spawnpoints and enemy patrols to all levels
- Enemy hostility is on by default
- Rebuilt terrain caches for alpha
- Added nav meshes to alpha
- More stable AI character physics
- Fixed batching identical objects with different detail textures
- Added 'player' tag for character objects
- Added level reset and exposed to script
- Fix for back-and-forth patrols
- Fixed some memory leaks

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!



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Comments
Paxton
Paxton

I hear playability is a must these days.
Everything is coming together well, guys.
Keep it up!

Does anyone else think '125' is a really unattractive number?

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ponpat
ponpat

I love the 125 :)
I am testing every 25th apha to get a bigger "wooooow" effect so 125 is a nice number (also make this with tv-series... waiting 25 weeks to watch many episodes without having to wait fo the next one).

So for me this is a really great update. I can check now the first "this lokks like a game when you jump in and also can play it"-Alpha and in 25 weeks ( :'( I hate waiting, but I still can watch a alpha-video every week:) ) I can compare how much the game itself have improved :)

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Paxton
Paxton

Ooh, that's a good plan.
But 25 weeks is a REALLY LONG TIME. D;

I just think it had a bad sound to it.
"One twenty-five."
I dunno.

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Ashkandi
Ashkandi

Badass wolf.

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ichyCZ
ichyCZ

This game is only on steam ? Or it be in shops ? I love that i have a box at home with manual or somethink more than legal downloaded copy..
Thanks for reply .

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Akaichi
Akaichi

Boxed version seems unlikely, as there's all kind of hasling around getting it out. Publisher etc...

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MarcusM
MarcusM

You do know there's more than "just Steam", right?
You can preorder the game right now and skip the DRM that Steam has.

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Cnaff
Cnaff

looks awesome!

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TheInsider
TheInsider

Looking awesome

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Tastyrice
Tastyrice

Awesome work as always guys!

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SolarLune
SolarLune

Looks really great - I particularly like how the Rabbit's animated when he's turning while running. Great work on the animations.

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PIINPOIINT
PIINPOIINT

Bless all of you for making this steam independent <3

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4Bit
4Bit

Looks nice..

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SinKing
SinKing

Really cool. The game is on, now populate it :)

Great work!

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Bird_of_Prey
Bird_of_Prey

This is great news! The game really is starting to take shape now. Fun stuff!

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