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For more information please visit our website (tripwireinteractive dot com) and/or Steam Store Page.

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EXPLORE THE DEADLY VOLTER MANOR MAP IN BRAND NEW KILLING FLOOR 2 EARLY ACCESS UPDATE

Tripwire Interactive today announced that the first update, Content Patch 01, for its co-op sci-fi horror FPS game, KILLING FLOOR 2, is available NOW on Steam.

Recently teased on the official website, the content update features a brand new map – Volter Manor. Set against a Swiss cliff side, Volter Manor is a modern fortress with many deadly secrets to hide. Rid the Manor of all Zeds in sight to be rewarded with the coveted dosh!

In celebration of KILLING FLOOR 2’s successful Steam Early Access launch in April, Alan Wilson and Mark Hayler will reprise their infamous voice roles as in-game “classic” loyalty characters, Masterson and Briar for those fans who already own the original KILLING FLOOR game. Also, a fan-favorite feature of the first KILLING FLOOR returns. Now sprinkled throughout the maps in KILLING FLOOR 2 are ITEM HUNTS. Embark on the hunts and collect all of the new 8 achievements featured in the update!

Some NEW Manor screens below as well as a full change list. As always we encourage you to visit the Official Killing Floor 2 Forums and let us know what you think --->HERE!

Today’s patch update includes a number of bug fixes and refinements. Here’s the complete change list:

Maps

  • New map: Volter Manor
  • Added collectable items and related achievements to all 4 existing maps
  • Numerous fixes to cosmetic issues and map exploits in Biotics Lab, Burning Paris and Outpost

Characters

  • Added 2 new characters for owners of the original KILLING FLOOR: Classic Briar and Classic Masterson

UI

  • Improved XP barks on player HUD
  • Added "Killed by" messages on HUD
  • Voice comms select on close instead of requiring a mouse click

General

  • Update bugsplat to give us more information, which may add a delay when submitting
  • Added a clientside filter for full servers (in addition to server-side)
  • Increased the EndOfGameDelay to 15 seconds
  • Fixed unintended extra applications of Field Medic’s Armament and Vaccination buffs when using Medic Grenades
  • Slowed down AI movement speed slightly in HOE
  • Crash fix for servers that have improperly set up server actors
  • Fixed issues when connecting to passworded servers via command line and Steam invites
  • Fixed some FX not being affected by night vision goggles when motion blur is enabled

Editor

  • Enabled UE stats for the SDK only

Tripwire Interactive is committed to listening and engaging with their fans for feedback and encourages players to post their feedback in the Official KILLING FLOOR 2 Forums. The purpose of the Steam Early Access period is to gather feedback from players, both experienced and new, in order to continue to hone and refine the gameplay balance to provide the best possible experience for the full official launch. Tripwire will iterate based on community feedback with goals that include adding new maps, monsters, perks, weapons, game types and more as leading up to the Full Release.

KILLING FLOOR 2is developed and published by Tripwire Interactive for the PC and is available now on Steam Early Access. A SteamOS version of the game is planned for release at a later date.

KILLING FLOOR 2 is also slated for release on the PlayStation®4 computer entertainment system in 2015. This title has not yet been rated by the ESRB but Tripwire Interactive anticipates a rating of “M” for Mature.

Stay up-to-date with the latest KILLING FLOOR 2 news and information atwww.killingfloor2.com. You can also keep track of Tripwire Interactive at any of these online channels: www.tripwireinteractive.com, on Facebook at Facebook.com, Twitter at Twitter.com and on YouTube at Youtube.com.

Killing Floor ©2009-2015 by Tripwire Interactive. Killing Floor© is a registered trademark of Tripwire Interactive in the USA and other countries. All rights reserved.

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