We recently completed the naval cutter ship, so we decided to test it out with around 30 people! This is another big step in development for us and something we think players will find really fun. A few other things you may notice is the implementation of a scoreboard, and fixing a few issues with spawns and length of fires.
Devblog 4 will have some exciting features implemented, coming soon. Stay tuned!
If you'd like to know more and follow our development, you can follow us at:
Blackwake.com
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This is sstarting to look very promising. O.o
all those players were people or NPCs?
Hello Fireball24,
These were all people :)
I have a question about the melee combat system, will the melee combat be like M&B ? or like Chivalry Medieval warfare ?
Hey Flogger,
We don't want the skill cap of melee to be so high that newer players have a hard time getting into the game, so more like chivalry.
Hello I'm Curious How far will the destruction go? will it be like if your ship gets hit by a cannon will the boat will loose a piece of the side such as a big whole in it or, a mast will fall or, will it just be a health bar?
Hello,
The entire top part of the hull can be destroyed. We also have had destructible masts working in the past and we will eventually get them working on the newer ships. No health bars here :)
Awesome!
All these naval battle games making a comeback, sweet!