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New beta4 version up. Go play on it. Join one of the server and play with 80+ players.

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Also here the official forum board
Tinyurl.com

4 beta4:
Make crafting rewards proportional to the scene maker's design target stock count, incorporating a percentage of the item price.
Allow players to reveal the approximate contents of their money pouch.
Enable multiplication of resource respawning times according to the scene prop's value 2.
Include lyre and lute instruments, tweaked from native meshes.
Add die item for dice games or deciding things by chance.
Add dart and dart board for tavern games.
Add hide covered shields from native.
Added or tweaked normal maps for some meshes.
Set item length for bows and crossbows for calculations of whether they fit in a chest.
Add an alternate leather processing station using a different mesh.
Allow filling buckets from fountain scene props.
Fix the position offsets for the ferry boat so it moves close to the platforms.
Fix the collision meshes for gatehouse_new_b and gatehouse_new_snowy_a to have all arrow slits open.
Add an invisible item chest for applying to other static scene props.
Increase traveler athletics to 5, reduce cost to 1300.
Player requested banners and castle names.
Fix script error when vines are hit with fists.
Prevent an invalid troop id being used in some cases of admins switching back from godlike.
Name server: kick after a 5 second delay so rejection messages can be displayed from remote servers.
An optional PHP script to format warband server statistics and settings responses.

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