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Post news RSS New Beta and Demo Builds: Sorting, Junk Market, and Combat Fixes

I've just finished uploading new beta (0.959b) and demo (0.959d) builds, which address a few nagging bugs that were missed in the last update.

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Today's build includes the following fixes:

  • Fixed a bug that caused missing items and incorrect stacking when sorting containers with stackable items.
  • Fixed a bug that caused money to be miscalculated when consuming items in junk store.
  • Changed "Delete" context menu to "Destroy."
  • Changed code to let combatants see light-bearers, even if blind.

The last one was a bug some players noticed when carrying torches at night into a battle. Any creatures without nightvision would be blind to all combatants, even if they were carrying a source of light. This should be fixed now.

Let me know if any other issues pop up. I'm off to do some encounter editor hacking!


Good work, can't wait the new update =)

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