I know it's been a while since I posted the last article, but I really don't have much time for this game at the moment because these are my last two years at school before I'll (hopefully) pass the so called "Abitur"(Wikipedia link for you ;) ) and that's an pretty intense phase.
Anyway, I did work on the game a bit, and I'm going to give you a short overview on what has been done:
I. The HUD
I actually finished the health, stamina, hunger and thirst systems and worked on a nice graphical representation for all of them. The result is quite good I'd say:
I had a hard time getting the circle shaped health and stamina bars to decrease, but in the end it turned out well:
(Btw the graphs of the bars and the circles look like this :D :
II. More props!
Since I want a bit od variety in the game I began working on a desert arena, which requires certain props. I actually didn't make these (more a programmer than a modeler), but they looked nice so I decided to buy the package (there was a lot more content in it but I didn't have time to set it up yet...):
First of all an old well:
Then I have set up three cacti:
and last but not least some shrubbery:
I have no idea why, but the pictures are scaled down a lot, the resolution is a lot better ingame.
So, that's it for today, as I said only a really short post to let you guys know I'm still working on this.
Please comment, as these comments are my only reward at the moment (didn't get much feedback on the last posts, which demotivated me a bit...).
Hope you enjoyed it,