I've been busy adding park levels to Dim Sum Robot #1. In the park level, customers will congregate nearby the parks. This makes it easy to score big combos at the parks, but the other areas of the city aren't as busy. Here's a video featuring the new level artwork as well as a song by the game's composer Chris Kukla.
I've also been busy refining the controls. In an arcade-style game responsive controls are really important (maybe the most important thing of all), so I want to make sure they are perfect. I stripped out the old hard-coded system, and now the controls feel much more responsive. Joysticks are now supported as well.
Thanks for reading! Have a great day.