• Register
Post news Report RSS NeonTail ProgressPreview82 Combat Progress

Showing some progress with the combat system. I've set up Navmeshes, a spawning system, updated some AI codes, added animations, effects, made the recovery hop direction controlled by player, added momentum to its ending to allow a smoother escape from hordes, and improved the aerial hadoken, adding a directed double jump at the end of it for easier horde escape.

Posted by on

Hi guys, it's been a while! For this #screenshotsaturday about my project Neon Tail I'd like to show some progress with the combat system. I've set up Navmeshes, a spawning system, updated some AI codes, added animations, effects, made the recovery hop direction controlled by player, added momentum to its ending to allow a smoother escape from hordes, and improved the aerial hadoken, adding a directed double jump at the end of it for easier horde escape.
Times are hard lately, I hope I'll be able to finish this project.
Have a nice week end!

RocketJuice Logo3 2048px


Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: